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Christine  (Toni) Holmes  (Christine Neumann)
Christine (Toni) Holmes (Christine Neumann)
3D Artist- motion graphic
Los Angeles, United States

Summary

I'm a 3d Generalist with over 16 years experience in 3D.
I also studied graphic design and have a background in concept art & storyboard
Please find me on LinkedIn:
https://www.linkedin.com/in/christine-toni-holmes-1170332/
and a link to my demo reel:
https://www.youtube.com/watch?v=xA4EHEjRpLQ

and my motion reel:
https://youtu.be/MkEQ9YrI6eM

Imdb:
https://www.imdb.com/name/nm2692437/?ref_=ext_shr_lnk

If you would like to learn more about my work please reach out!

Thanks for visiting :)

Skills

Motion GraphicsRenderingShadingStoryboarding3D ModelingLightingPBR TexturingAfter effectsvray

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Mari
Mari
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Forest Pack
Forest Pack

Reel

Productions

    • Movie
      Unfrosted
    • Year
      2024
    • Role
      3D Generalist
    • Company
      Crafty Apes
    • TV Production
      Picard
    • Year
      2023
    • Role
      3D Generalist
    • Company
      Crafty Apes
    • TV Production
      The Continental
    • Year
      2023
    • Role
      Asset creation, texturing & shading
    • Company
      Crafty Apes
    • Movie
      The Mandalorian
    • Year
      2023
    • Role
      Previz artist, prop rigging
    • Company
      The Third Floor Inc
    • Movie
      Antman and the Wasp Quantumania
    • Year
      2023
    • Role
      Previs artist, modeling, rigging & texturing Unreal asset integration
    • Company
      The Third Floor Inc
    • Movie
      Independence Day_ Resurgence
    • Year
      2016
    • Role
      3D Artist
    • Company
      Uncharted territory
    • Movie
      Oblivion
    • Year
      2013
    • Role
      3D Artist
    • Company
      Pixomondo
    • Movie
      Star Trek Into Darkness
    • Year
      2012
    • Role
      3D Artist
    • Company
      Pixomondo
    • Movie
      Journey 2
    • Year
      2011
    • Role
      3D Artist
    • Company
      Pixomondo
    • Movie
      The amazing Spiderman
    • Year
      2012
    • Role
      3D Artist, Environment modeling, texturing & shading
    • Company
      Pixomondo
    • Movie
      Fast Five
    • Year
      2011
    • Role
      3D Artist, modeling, texturing & shading
    • Company
      Pixomondo
    • Movie
      Anonymous
    • Year
      2011
    • Role
      Modeler, Scenen assembly, Texturing & Shading
    • Company
      Uncharted Territory

Experience

  • 3D Artist at Uncharted Territory
    Los Angeles, US
    August 2015 - March 2016

    Modeling, texturing & shading photo realistic assets for the feature film “Independence day2”

  • 3D generalist at Crafty Apes
    Los Angeles, US
    November 2021 - November 2023

    Modeling, texturing, shading, scene lighting & rendering photo realistic assets & environment for various TV shows and films, like "Picard", "Orville", "A man called Otto", "continental" and "Westworld"

  • Asset artist at The Thirdfloor Inc
    Los Angeles, US
    October 2020 - November 2021

    Asset modeling, texturing, shading, rigging, optimizing & integration into Unreal Engine for film and commercial

  • 3D Generalist at Picture Shop
    Los Angeles, US
    January 2017 - March 2020

    Modeling, texturing, scenen lighting & rendering assets & environment for Hawaii Five-0

    MacGyver, The walking Dead, NCIS, Narcos and the Beacon (Short Film)

  • 3D generalist at Encore
    Los Angeles, US
    April 2016 - December 2016

    Modeling, texturing, shading, scene lighting & rendering photo realistic assets & environment for various TV shows

  • 3D Artist at Pixomondo
    Los Angeles, US
    January 2011 - October 2014

    3D artist for several Movie projects including "Oblivion", "Witch hunter" "Fast Five", "The amazing spiderman" and "Journey-2"

  • 3D Artist at Uncharted Territory
    Berlin, DE
    March 2010 - September 2010

    Environment modeling, texturing , shading & scene assembly